Pages: 1 2 3 4 5 6 7 [8] 9 10 |
141. How risky is it for a single carrier in low sec? - in EVE General Discussion [original thread]
Tell me where this system is, and I'll suggest a plan to protect your carrier. Tbh, it will just be a matter of time before someone out there figures out you're in a carrier, and that your corp will not be able to back it up properly. You'll prob...
- by Captain Vampire - at 2009.10.13 17:52:00
|
142. t3 ship waste - in Ships and Modules [original thread]
Some people use T3 for pew pewing. I find them and kill them. Makes a really nice profit, and one day, I'll buy my own T3 by selling the loot I've taken from other T3s. Generally, killing T3 ships is at the moment one of the few ways of making IS...
- by Captain Vampire - at 2009.10.13 15:05:00
|
143. Let there be fire! Flak and small turrets for the masses!! - in Player Features and Ideas Discussion [original thread]
Originally by: AdiJager yeah, the flak cannons is one of the thing i really miss from another space games (Fs2!), but i thing there no place for them in eve - aoe guns will be to much overpowered againts smaller targets. AoE against sm...
- by Captain Vampire - at 2009.10.12 11:18:00
|
144. Let there be fire! Flak and small turrets for the masses!! - in Player Features and Ideas Discussion [original thread]
Part 2, the game mechanic changes This is the really interesting part of flak batteries. The flak batteries should have focus fire scrips. Unscripted batteries should be idetical to current generation smart bombs, just a big point blank AoE. Ho...
- by Captain Vampire - at 2009.10.12 10:56:00
|
145. Let there be fire! Flak and small turrets for the masses!! - in Player Features and Ideas Discussion [original thread]
Edited by: Captain Vampire on 12/10/2009 10:56:15 Background: There has been a lot of discussion around fitting mixed weaponry on the SHC board, but all in all, fitting small guns on a battleship is ******ed with the current game mechanics....
- by Captain Vampire - at 2009.10.12 10:50:00
|
146. So, Gallente Recons... - in Ships and Modules [original thread]
The arazu is obsolete at the moment, as its role is pretty much done better by other ships. It still has a niche role in W-space though and scrambling in lowsec gate camps, but thats all. General scouting and tacking in k-space: Interceptors &...
- by Captain Vampire - at 2009.10.10 22:52:00
|
147. What Mac Do I Need? - in Macintosh [original thread]
Just run EvE via bootcamp. There is really no point looking for preformance within OS X. All macs but macbook air will run EvE pretty well through boot camp.
- by Captain Vampire - at 2009.10.10 22:44:00
|
148. Are Sin's really worth it as a ship? - in EVE General Discussion [original thread]
Originally by: Eva Darling Originally by: Lork Niffle Buy 10 fitted Domis. Have fun. Well the cost is coming down significantly with the t2 changes in dominion, so it wont be such a huge investment anymore. Also losing one is n...
- by Captain Vampire - at 2009.10.09 23:19:00
|
149. New Dev Blog: The Streams Must Flow - in EVE Information Portal [original thread]
Is there any mechanic to stop 0.0 entry points from becoming supersized colonies for the largest alliances? I fear that the larger alliances will simply move their main systems close to empire, controlling the enterance. If all systems can be upg...
- by Captain Vampire - at 2009.10.06 12:09:00
|
150. Why Players Lose in PvP and How You can Start to Win. - in EVE General Discussion [original thread]
Originally by: Rells As for winning people back, I dont know what they are putting in but without a total rewrite of the corp / alliance interface, implementation of REAL player run kingdoms and un-nerfing 0.0 space, they still have a lo...
- by Captain Vampire - at 2009.10.05 21:16:00
|
151. Why Players Lose in PvP and How You can Start to Win. - in EVE General Discussion [original thread]
Originally by: Rells And even if they now magically have power (which I would have to see to believe) The fact is that I seriously doubt I would fit in with the carebear crowd domination. :) They do have magical powers, just look at....
- by Captain Vampire - at 2009.10.05 20:42:00
|
152. Why Players Lose in PvP and How You can Start to Win. - in EVE General Discussion [original thread]
Great motivational speech, but what is the point of this post? Some newbies bite, we're aware of that. wait, got it. You stealthishly advertise yourself for the 4th CSM spot..Sneaky! You got my vote Goodspeed Rells, might fly into you some day
- by Captain Vampire - at 2009.10.05 20:18:00
|
153. Probing out mission running strategic cruisers - in EVE General Discussion [original thread]
Originally by: Tippia Oh, and news from the fanfest: some time in the near future, you can uniformly scale your probe setups (not just the scan radius) ù set them up in the standard tetrahedron, hold whatever scale modifier key they set,...
- by Captain Vampire - at 2009.10.05 17:30:00
|
154. Sensor Dampeners - in Ships and Modules [original thread]
Problem lies in the ships, not the damp module. The so called bonus is pretty much non existant, heck, you get almost the same bonus with rigs. And on a side not, even the sensor damp rigs are broken, no ship can fit more than 2x T1 rigs due to ca...
- by Captain Vampire - at 2009.10.01 20:26:00
|
155. Rewarding small gang pvp vs blobbing - in Player Features and Ideas Discussion [original thread]
+2 Signed. I used to make 100s of millions a week PvPing. Heck, kickstarted my reselling buisness. PvP is no longer for making ISK, but taking ISK away from your foe.
- by Captain Vampire - at 2009.09.30 16:42:00
|
156. Full loot PVP or else... - in EVE General Discussion [original thread]
Mr. degenerate gambler #1 quits after whining about full loot, and Mr. degenrate gamber #2 gets #1's assets. Win/Win situation.
- by Captain Vampire - at 2009.09.28 11:28:00
|
157. Accuracy Falloff - in Ships and Modules [original thread]
Originally by: AstroPhobic My, what a can of worms. Long story short: At any point during your optimal you do 102% of your calculated DPS. At optimal + 1 falloff, you do ~38.6% of your DPS. At optimal + 1/2 falloff, you do about 75% of y...
- by Captain Vampire - at 2009.09.26 17:46:00
|
158. Rate my Pilgrim Build - in Ships and Modules [original thread]
Pilgrim needs probes. Local renders the whole covops part moot, and you're better off in a curse then. WHs on the other hand is pretty awesome..
- by Captain Vampire - at 2009.09.26 10:11:00
|
159. Remember the days of NOS being overpowered? - in Ships and Modules [original thread]
The problem is much more complicated than just neuts. Neuts are atm the only real counter to pesky frigs and other small ****. Imo, it should stay this way. It is better than the 90% web in terms of balance. However, I dislike neuts because they...
- by Captain Vampire - at 2009.09.25 13:04:00
|
160. Nightmare Vs. Paladin - in Test Server Feedback [original thread]
Your comparing an apple with an overpriced bling banana. The Nightmare is better, and will cost more than you Paladin. Thats all there is to it.
- by Captain Vampire - at 2009.09.25 07:19:00
|
Pages: 1 2 3 4 5 6 7 [8] 9 10 |
First page | Previous page | Next page | Last page |